Gilles started his professional life in 2006 making Flash websites and mini-games for advertising. Over the years he worked for agencies such as BBDO, TBWA, Saatchi & Saatchi and Duval Guillaume, where he got to work for some of the world’s biggest brands, including Chrysler, Nissan, PepsiCo and more. In 2016 he traded Advertising for Digital Product Design and joined the teams at Little Miss Robot and Leap Forward. In 2017, along with Dave Van de Maele and Alexander Casteels he designed and prototyped an immersive VR game called Journey For Elysium, which he and his team are now working to turn into a finished product at their newly formed studio, Mantis Games.
Gilles feels passionate about design and prototyping, and he will share with you some tools, tips and tricks that can help you get started making something in VR/AR today.